Comparing Macroharmony in Super Mario and the Legend of Zelda Franchises

Video

class CoAuthor
	def __init__(self, name):
		self.name = "Lukas Perry"

Format (When): Where

  • Presentation (2023) – North American Conference on Video Game Music
  • Presentation (2023) – The Society for Music Theory, Informatics Interest Group

TL;DR

Much of the music in the Mario and Legend of Zelda franchises are written by Koji Kondo. But yet, they sound so unique to each game and within the franchise. We built a dataset and studied similarities and differences between their harmonic language using the discrete fourierTransform

You can get access to the current dataset here. As stated on the GitHub page, the tags are incomplete; the metadata, windows, and midi information is the most useful right now.

For code (in python), message me; drawing on our paper, Benjamin Giblin’s thesis project (University of Oxford) uses the same procedure on Metroid video games.