Background
“Let’s a go!” Much of the music in the Mario and Legend of Zelda franchises are written by Koji Kondo. But yet, they sound so unique to each game and within the franchise. We built a dataset and studied similarities and differences between their harmonic language.
We presented this talk at the National Association for Video Game Music (NAfVGM) and the Informatics Interest Group at SMT. Here’s a video of the talk of the talk.
class CoAuthor
def __init__(self, name):
self.name = "Lukas Perry"
Status
Progress on the dataset is paused and life gets busy :( — I hope we can pick this up soon and finishing tagging tunes!
Access
You can get access to the current dataset here. As stated on the GitHub page, the tags are incomplete; the metadata, windows, and midi information is the most useful right now.
For code (in python), message me; drawing on our paper, Benjamin Giblin’s thesis project (University of Oxford) used the same procedure on Metroid video games.